Wednesday, 27 November 2013

12 Principles of animation

12 Principles of animation

Follow through and overlapping action
This is when the animations body moves but some of there body parts or clothing aren't moving yet.

Slow-out and slow-in
Is when you have more images it makes the seconds longer and when you have fewer mages it makes the seconds go faster.

Arcs
Is the shapes on the body such as eyes, head and arms.

Secondary action
Is adding emphasis and supports the actions that the body makes so if a women is swinging her arms around her fingers will be moving as well as her selves down because of gravity.

Demonstration Video
http://www.youtube.com/watch?v=wECvv4ehm7g

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